Rindo and the others start out barely surviving the first week with Sho's aid, and even still, required outside intervention in order for all of them to survive fighting Susukichi when he didn't even resort to using his full Noise form.This is in part due to Sho's strength and experience as an Ex-Reaper, but of the full team line-up, four of them are alive - with the previous game making it clear that living players are naturally stronger than deceased players - two are defecting Reapers, with all the combat skills that come with it, and one is Neku. Stronger Than You Look: The team is new and inexperienced, but despite that, still manage to hold their own against the various competing teams and clash head-on with the Ruinbringers several times, when they've otherwise completely demolished any other team that faces them. They're an unorthodox bunch, to say the least. This team consists of: A leader whose defining trait is being indecisive his Sad Clown best friend a nerdy college girl who practically defies any kind of categorization an aloof psychopath a veteran Idiot Hero who borders on Dumb Muscle a bitingly sarcastic former Reaper and a Living Legend. Ragtag Bunch of Misfits: Let's take the roll here.This was actually somewhat Invoked by Kubo, who gave the Time Travel pin to Rindo as he needed somebody to use it's powers to rewind time in order to build up dissonance noise from the erased timelines, hence an experienced player who knew what they were doing wouldn't need to use the pin as much as a newcomer like Rindo would in order to stay on top and avoid disastrous outcomes for their team.Beat, Shoka and Neku are also similarly aware of how the game works and how to fight much better than Rindo and co, who have to learn as they go. Sho, however, is fully aware of how things work, even if the specifics rules of the current Reaper's Game throw him for a loop at first, such as finding out that Pins no longer need to be wielded by somebody who's compatible with them to use their powers, and as such the team is dependent on his instructions to stand a chance at combating the other teams and avoiding coming in last place. Rindo, Fret and Nagi are understandably new to the Reaper's Game and the UG of Shibuya, only having recently died and being unaware of concepts that other teams are more accustomed and experienced with by the time they start playing the game, such as not even knowing that the Reaper's game is a life-or-Death situation until the end of Week 1. Musical Theme Naming: Beat and Fret's nicknames are based on musical terms, Rindo's last name means "playing an instrument", Nagi's last name means "flute player", and Shoka and Neku both have the kanji for "sound" in their first names.Minamimoto is the Odd Name Out since his Theme Naming is based in cardinal directions for the last game's Game Masters and foreshadows that he isn't really part of the team in the main game unlike everyone else who joins Rindo and Fret. Rindo's first name is from the Gentiana flower, Fret's first name has the kanji for Peach in it, Nagi's first name refers to the Asian Bayberry, Shoka's first name means Hydrangea flower and her last name can be read as "the sound of cherry blossoms" as an intentional throwback to Neku's last name, and like in the last game, Beat's last name has the kanji for "wisteria" and Neku's last name means "cherry garden". Floral Theme Naming: The team continues the tradition of the protagonists having names relating to flowers. One of the big twists of Week 2 is that Rindo, Fret, Nagi, and Beat are all actually Alive All Along, having been drawn directly into the Reaper's Game from the real world.
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